Hi,
I've been having this problem when I merge my object using microverts, where the images I'm painting with look really low rez in spite of my telling it to make the uv set at 8192 x 8192.
If I use that same value and merge using per-pixel, I get a much higher looking rez from the image I'm painting with.
I'm sure I'm missing something here. But I'll be darned if I can find it.
Can I increase the rez of my uv some how? Or am I merging incorrectly?
This is being made for animation, not game content.
Thanks for any help!
Kevin