Jump to content
3DCoat Forums
Sign in to follow this  
Adam Gibson

New!! Texture Baking I- How to Bake Voxel Displacement/Color/AO to Normal/Color Maps

Recommended Posts

Hey Guys,

 

Just created some new video training on how to Bake Voxel Data (Displacement, Color, Ambient Occlusion) to a Normal and Color Map.

 

It was designed for beginners who are new to baking in 3D Coat.

 

http://www.learn3dsoftware.com/3dc_4_vol_16_texture_baking_I.htm

 

It also covers importing the final maps into Lightwave and setting them up.

 

 

3DC_4_Vol_16_Texture_Baking_I_Product_Sh3DC_4_Vol_16_Texture_Baking_I_Pic_002.jp

 

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×