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object scaling on export or import while working between programs. Please help!


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i have imported a .ply scanned asset. After working between programs and importing /exporting it has scaled down ridiculously small! I'm trying to restore the scale to match the original.

I import as a surface with zero in the transforms and w/o Voxelisation.  A window pops up saying it will remember any transforms for export and i click OK. 

I have been exporting .obj to use tools in zbrush which I'm more familiar with then importing back. The object needs to be in the exact scale and positioning for the next process but the scale, position and pivot point is completely out of wack!! 

Also I dont understand the reason for the bracketed numbers... its 11 million tris so it makes it harder to work with.

Any help would be amazing! thank you

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