RTX Spark — a 1-Petaflop Superchip, the Full CUDA and RTX Ecosystem, and Windows-Native Agents — a New Beginning for Personal Computers.
By combining an Arm-based CPU with a Blackwell architecture RTX GPU and up to 128GB of LPDDR5X memory, it enables laptops to run 120-billion parameter AI models locally.
Designed for AI, creating and gaming, RTX Spark brings together 30 years of NVIDIA innovation — including NVIDIA CUDA®, NVIDIA RTX™, DLSS, FP4, NVIDIA TensorRT™, NVIDIA OptiX™, Reflex and G-SYNC® — to slim Windows laptops with all-day battery life and small, ultraefficient desktop PCs.
“The PC is being reinvented,” said Jensen Huang, founder and CEO of NVIDIA. “For forty years, you launched apps. Click. Type. With RTX Spark and Microsoft Windows, you ask — and the PC does the work. RTX Spark brings everything NVIDIA has built — CUDA, RTX, our AI platform — into a single superchip. Local agents. Frontier models. Creative workflows. RTX games. All on a laptop. This is the new PC. The personal AI computer.”
The RTX Spark superchip features an NVIDIA Blackwell RTX GPU with 6,144 CUDA cores and fifth-generation Tensor Cores with FP4 precision, connected via the NVIDIA NVLink®-C2C chip-to-chip interconnect to a high-performance, 20-core NVIDIA Grace™ CPU.
I just reopened one of my projects in 2026.02 and this is what I'm seeing in the Voxtree
Is this happening to anyone else on sculpt meshes after working in the paint workspace? I didn't look like this when I closed the file previously.
they are developing a cad room , i believe its been in dev for a while now and im not 100% sure on this but one of the developers actually built a cad program prior to 3dcoat or while developing 3dcoat so they have lots of knowledge in that area , its jsut the job of incorporating cad tools into the 3dcoat workspace , how the surface would be voxelized etc , this will make hard surfaces so easy now!
Nodes System and GPU Texturing chapters was added to the documentation
https://3dcoat.com/documentation/manual/nodesystem/
https://3dcoat.com/documentation/manual/texturing/
The latest development is that Pilgway is using the Linux Flatpak. You can see more information with the Linux Developer's post in this Linux section of the forum:
im always praising you all , whenever someone says they need a software for any of the many many jobs 3dcoats does i always say just buy 3dcoat you guys absolutely smash all the others and constantly engaging with the community, its a rare and beautiful thing and just know we all appreciate it very much
Thanks for video, nice work!
OFFTOPIC This also shows how much of work is needed to polish modeling tools and entire room. So so slow, way too many clicks, primitive selection tools, tools all over the place.... As I said before, developers of 3Dcoat, download Modo, install it, it is free now, find few Modo tutorials and see what fluent modeling is. Copy 20% of it and you will have amazing modelling room.