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    • tokara
      The Fill tool's 'Use Color [Albedo] Tolerance' feature isn't working for me. Even with it on, it fills the entire area at once. Is there a fix for this? The Selection Tool is strange as well.
    • pedro8999
      Hi, when i zoom in 3dcoat 2026 the zoom seems to kind of glitch super fast ( almost not visible, but still annoying ), is not a smooth zoom, this doesn't happen in 3dcoat 2024-26. Video attached    2026-08-24 16-53-11.mp4
    • pedro8999
      Hi please check video, why the POSE tool is doing that? Is my first time using 3dcoat 2026 ( i was using 2024 ), in less than 1 minute of using version 2026 i am already getting pissed off!. WHY the pose tool is doing that, I NEVER ASK the pose tool to select a part from the other geometry . And now i need to loose more time by coming and asking for help here. Please help Thanks 2026-08-24 16-45-19.mp4
    • IHearNoise
      Making the layer 0 transparent seems to be the safest way to approach this. Not seeing any artifacts. It is also useful to see how to approach this with the node editor. Thank you all.
    • Britain
      Paint room Nodes. When a node has any mask inside you are prevented from any painting or erasing. I have a node that has an edge determination and I would like to hand draw some scratches. That is remove the painted material to the metal material.  You can paint and erase on any layer that does not have a mask applied. Using the  curvature you can remove paint but it is destructive and will cut through all layers down to the material node on the bottom layer. This isnt going to work. Is there a work around so you can work only on the layer with the masks?
    • MJonathan
      Layer0 with outOpacity set to 0, then the top layers you can paint anything and create masks for opacity.
    • Mihu83
      Hey, is the issue with 3DC not remembering stroke types in Sculpting room, Retopo room and possibly in other rooms fixed in version 2026.18? Also, previous versions of 2026 lineup were overwriting user folders during update, is that still the case with 2026.18? Oh, version 2026.16 have issues with selecting objects with H key - quite often it's picking wrong object and some cursor flickering occurs. One more thing, not so big, but there is a long standing issue with symmetry plane size when switching from Render room to other rooms - it becomes way too big. Pretty distracting.
    • Carlosan
      This issue was solved on latest version
    • VRNardodaVinci
      They seem to just ignore these issues completely and not even bother to reply.
    • Britain
      Carlosan is correct on layer 0, its best to hide layer 0  and do the work on layer 1. When you hide layer 0 , layer 1 shows up ( makes one think the layer 0 is visible). Layer 1 I have the nodes material, out material and then turn down material opacity on layer 1. Add layer 2 add the material set color and out material then paint and erase.   
    • Carlosan
      @IHearNoise you must turn off Layer0 and paint on other channels Avoid painting anything on Layer0: In 3DCoat, Layer 0 acts as the base foundation layer (similar to a background layer in Photoshop) and contains the mesh's default data and base coat for baking. You should avoid painting directly on Layer 0 for any purpose
    • Britain
      Im not having issues with transparency in either the Legacy or on newest other. Im running 3dcoat  a A5000 card The newest version requires most everything to be assigned to a node. IE layer 0 I have a material and out material. In the material, I change the opacity to 0 and the base material in 0 is transparent. Level 1  I do the same except leave the opacity at 100. I right click on the layer 1 to fill layer.  Now when you use the erase brush layer 1 it will work. Out opacity works also on layer 0 Some of the legacy items on the menu bars no longer work with newest using nodes. Those features are now in the nodes.
    • MJonathan
      Another workaround is.. In layer0 you can create a node outOpacity and It will manage the opacity.
    • IHearNoise
      Transparency seems to work on legacy version.. altough a bit buggy it seems. When you start to erase parts of the mesh, some square artifacts appear.
    • pedro8999
      Thanks, i actually just found that by moving any ball a bit and then i clicking in the middle between 2 red balls that actually creates a new one. Weird because is only the move tool but it makes what i was trying to do. Thanks
    • Carlosan
    • tokara
      The Fill tool's 'Use Color [Albedo] Tolerance' feature isn't working for me. Even with it on, it fills the entire area at once. Is there a fix for this?
    • Carlosan
      Bezier Composite interpolation let you add point to curves using Ctrl+LMB   sadly, the spacing between splines can't be increased
    • Carlosan
      Doing a simple flat painting with flat shading, is better to use Legacy version Turn Layer0 off for transparency is working fine on that version
    • Britain
      Have you tried turning on mask on the layer your working on? This will allow painting and erasing on that layer.
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