I'm having a bit of trouble with 2025.11 in Windows 11. I have an RTX 4070ti super and 128 gigs of ram.
I have a PPP model and I want to rebuild the cavity map and the ambient occlusion. I've tried deleting them, and then recreating - 3DC immediately crashes. I then have tried to select the layer with the existing map and recreate it, and the same thing happens. Immediate crash. Attached is a screen grab for the crash I am seeing.
Any idea on what I can do to fix it? I'm supposed to be presenting this tomorrow evening, so any help would be appreciated.
Paul Griswold
Assistant Professor of Animation
MTSU - the #1 Animation Program in TN!
Hi @Elemeno
I've uploaded videos for you, hope they help you...
one for the Sculpt Bevel and the other for Vox Layer
All the best
Sculpt Bevel.mp4
Vox Layer.mp4
ive noticed lately , alot of tools are added but only half , they are being added and then forgotten about , while this is happening ... a majority of the sculpting tools are failing .
could we maybe have some time spent on a stable version with all the bloated half finished features are removed and where things work as they are and a separate version for added features that are in testing , so far i cant use 3dcoat ... it keeps failing on me and the experience isnt a nice one .
Hi! Before I made recent update texture padding looked like 1st screenshot - the pixels was just expanded from uvshell border filling the empty space
Now, after newest update it is looking like 2nd screenshot - empty space filling randomly and it results in bad pixelated borders
I tried every possible settings combination in edit - preferences - in\out, still not working as it should.
Help!