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    • Carlosan
      Edit > Relocate 3DCoat's Data is available in your version ?
    • MarkC
      Is the user folder saved somewhere different than 2025 on Mac? My 2025 install (and all others) creates a 3DCoat folder in my documents. 2026 did the same, but is extremely small. Usually the folder is about 15GB, 2026.11 is 579MB.   Also can I still migrate my 2025 Alphas/Smart Materials to 2026.
    • DustyShinigami
      Awesome. Thank you. Although, I could have sworn when I tried selecting things in the UV Preview window, it wouldn't select anything. Or just everything instead of individual shells. But that's sorted it. 
    • Dmitriy Nos
      @DustyShinigamiYou can do this in the UV preview window. Click on the UV island and delete it. 
    • DustyShinigami
      Hi. How exactly can you select a specific coloured cluster of faces? What I mean is, I've added UV seams, so areas are separated into different colours - green for the front faces of the mesh, purple for edges on top, bottom, and the sides, and yellow for the inside faces - and I want to select just the front and edge regions so I can delete them. But using the Select tool, double clicking on any coloured region just selects everything. I've tried Unwrapping it all to see if I can select the Shells in the UV Preview window, but I'm not having any luck with that either. Thanks
    • Carlosan
      Julian post above the right answer Press CTRL-F or use Popups->Search in UI to find and execute any accessible item in UI in the current room.
    • Carlosan
    • Carlosan
      Hi Yes, is a bad link.  here is the current access https://3dcoat.com/documentation/manual/workspaces-rooms/retopology/autoretopo/baking-guide/
    • hyburn
      Attention: Dev team   First I'd like to say "well done", this software is amazing. Bug, I get a 403 error when trying to access the "Read the Auto-Retopology Guide"   Access to www.christoph-werner.de was denied You don't have the user rights to view this page.
    • mxhunterx
      I think I will just wait for that update fix instead of trying to use it now with this workaround. Reinstalling 3d coat means having to redo all the customization and reupload all the custom stencils and smart materials. I'm sure the node system is great, but I'll have to test it out later when 2026 version is more stable.
    • Jota
      I am having the same issue, in a model that has symmetrical UVs. If I recalculate UVs for the full model (now each side has their own UV island, no overlap), the glitch disappears. I have a workaround though: If I select half of my model (X symmetry) UVs and move them one UV tile (in Blender: I "G + X" with Control to eg Right side, you will see an UI like "D: 0.0000 (0.0000) Along X", make it to be 1.0000). In this way: - No glitch - Model still has UV symmetrical, officially they are in another UDIM, but doesnt matter as I won't use this model. If I would perform some sculpt or change, I could transfer UVs from the original model as they would share same topology.
    • carrots
      Just copy qa.xml from Documents\3DCoat\qa.xml to Documents\3DCoat2026\qa.xml
    • Julian
      Go to Edit -> Preferences -> Theme -> Check "No search in space panel"
    • carrots
      1. I found an issue with layer grouping; I'll fix it soon. 2. Since 3DCoat 2026 includes many fundamental changes, we have added `3DCoatGL64Legacy.exe` to every installation—including 3DCoat Textura 2026. This executable runs per-pixel UV texturing on the legacy engine, ensuring identical results when loading projects from previous versions. 3. You can keep both versions of 3DCoat completely isolated from each other: simply copy `doc_folder.txt` into the folder where 3DCoat Textura 2026 is installed. This will create a separate folder in your Documents directory named `3DCoatTextura2026`, allowing versions 2025 and 2026 to run without any conflicts. You can also specify a different folder name inside `doc_folder.txt` if you prefer a different naming convention for the Documents folder. I plan to adjust the default folder in the Documents folder to `3DCoatTextura2026` in future versions; this should help resolve version conflicts, including issues where menus disappear.   doc_folder.txt
    • Akyuu
      I also have the same bug, basically when grouping layers the colors become all wrong as seen in their third picture in the link, it also gets worse the more levels the group stack has (basically gets darker) happens on a clean new project on default boot too, in both textura and full 3dcoat, does not happens in 2026-01 ish or some older versions
    • Vu.nguyen
      Excuse me, Could you show me how to disable auto active search text label when pressing spacebar? I can not find it :(
    • bewilder
      I overlooked this other thread before posting here.  I followed what was done there, installed 3DCoat, ran once. Started Textura and the menu is there! Then uninstalled 3DCoat.
    • bewilder
      Same problem here with Textura 2026-12. My previous version was Textura 2024-31. I tried reinstalling and also renaming my 3DCoatTextura in Documents folder so a new one will be generated and still no menu. The file python_error.txt in .\Documents\3DCoatTextura with the following line repeated 12 time with a single run of Textura... Caught Python exception: ModuleNotFoundError: No module named '__main__'
    • Funkotron
      Thanks Carlosan once again for the video. It looks like this one might have more info that I need right now. I have a feeling I'm going to have to watch this one a couple times.  Hey Oliver, haha. I don't know if it's a good thing or not that I'm not alone in this lol. But it is good to hear that it slowly gets easier. So yea, I finally found a menu option that just allowed me to edit the geo I imported, after importing it into the modeling room. Once I realized that different rooms have different menu options, it made a -little- more sense Thanks guys. 
    • mxhunterx
      Another problem is that loading files from the previous version of 3dCoat textura completely breaks the textures. All the color have been turned greyscale, this is with every layer. I  tried opening up 4-5 older projects on the 2025 textura and they were all turned greyscale, like the actual textures and layers have been converted greyscale and theres no way to get it back to color. I have uninstalled 2026 because I have essentially lost all my work for years because the loaded files won't load color on older files. I'll have to use 2025 it seems as this isn't just a normal bug, it essentially makes older 2025 textura files useless.
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