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    • Binyamen Beny
      well, I do press "Enter" to enhance the shape... the problem is with "Smooth Selection", "5x" and "10x", if you look at the video I uploaded you will notice that whenever I press on one of them, the selection is going to be smooth but with very harsh edges divided the smoothing selection into 4 pieces, that's the issue. if "Smooth Selection" works fine then it will be no edges at all and the selection should be nice and clean all around, please watch the video again to get what I mean
    • Carlosan
      Yes, is how Pose tool works, it expand the vertex to the new position   Press "Enter key" after transpose to make vertex resolution uniform    the model need more resolution to avoid this glitches   sometimes smooth selection before translation will help
    • Binyamen Beny
      Hi I found a real nasty glitch when using smooth selection in Pose tool, I will upload a video to make it clear. you can see a very harsh edges appears whenever I click smooth to that selection, it is a very vey powerful tool for sure, adding a smooth command to the selection is brilliant, but with this issue it makes it really hard to get the full potential of this amazing tool.   please check the video, it will makes the issue easy to understand out there  Smooth selection.mp4
    • Carlosan
      Hi Go to Windows > Extensions and open that Panel Is QT switched ON ? If not, activated it and try again 
    • pr1970
      Hi all Just got a new PC and re-installed 3d coat 2022,  I saw on the website i could upgrade to 2025 which i did and noticing that the pulldown menus have a horrible lag opening as you move the mouse. Its like half a second , whereas before i'd just move up there and it would open almost open instantly. Its like you have to click the left button to get the menus to open quickly. using 2025.11 Thanks  
    • MJonathan
      Yes scrape tool is not working correctly 2025.11! I'm following the Racoon timelapses and looks like he used an old 3dcoat versión, maybe 3dcoat 4.  He uses scrape tool in voxels and looks very well! But in my 3dcoat.. scrape tool removes material having the same depth and pressure.
    • Carlosan
    • Jakejazz
      That's great. Many thanks. i'll take a look.
    • Carlosan
      You can also ask on Discord 3DC chat at https://discord.gg/z6UpmSWRRW
    • Jakejazz
      Hello. I love 3D Coat and use it primarily for retopology and UV mapping. The forum here is great for all questions relating to 3D Coat (obviously!). Now that 4DCore has closed down and Zbrush Central doesn't offer the option of posting to forums, can anyone recommend a good forum for Zbrush questions? Many thanks in advance.
    • Carlosan
      you welcome tuve un problema similar I had a similar problem working on a production that used a LAN NAS Another operator working with Houdini's created the temporary cache files on the same server we were working on... the data traffic was enormous and the network was collapsing. This was solved by creating a new server just for Houdini Cache, and it was also faster to record locally and copy to the server later.  More steps, but we saved time. A backup app can automate the process and help make it automatic.  ------------------------------ https://www.majorgeeks.com/files/details/microsoft_synctoy_for_windows_xp.html SyncToy is a free Microsoft application that synchronizes files and folders between locations, such as between a computer and an external drive or network folder. It is a discontinued but still functional tool that allows users to create "folder pairs" and choose a synchronization method, like "echo" (copies new and changed files) or "contribute" (copies new and changed files without deleting). SyncToy keeps track of renames and deletions, ensuring changes are mirrored across the paired folders
    • Jorge Adorni
      Hi Carlosan How are you? It works! I see. Didnt thought saving in the network could cause this. (the rest of the asset workflow goes there too with pretty big files in general). I hope eventually it can be fixed, maybe saving a temp file and then copying it in one go, Im just naively guessing, probably its complex to deal with Windows networks. There are many assets to process so Im trying to cut/automate any file shuffling. But it works so far Thanks a lot for your help.
    • Carlosan
      I save the files in the network... @Jorge Adorni try saving locally any difference ?
    • Elemeno
      107 million tris and it took 12 seconds , this was one object ,one layer no textures just the mesh
    • Elemeno
      ill quickly check mine ill do a 100m save quickly
    • Jorge Adorni
      Hi Elemeno The pc has an M2 drive. I save the files in the network, on a NAS over a 10Gb connection and Exos drives raid (+ssd cache).
    • Elemeno
    • Jorge Adorni
      Hello Im processing photogrammetry objects. The imported .obj files are 60M aprox, coming from Reality Scan. They are voxelized to a similar amount of triangles 70~80M. Around 10%~15% of the assets we process take an unusual time to save, around 1 hour or even more. The machine has 12Cores (24T), 64GB of ram. CPU usage of 3DCoat sits around 5~6%. RAM usage ranges from 25% to 50% and has activity. For the non-problematic assets, saving takes 5~10 mins or similar. The .3b file size is 700MB in general. Using windows 10, 3DCoat 2025.10. Please let me know any suggestions or things to try if you know. Thank you very much in advance Best Jorge
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