Hi @Elemeno
I've uploaded videos for you, hope they help you...
one for the Sculpt Bevel and the other for Vox Layer
All the best
Sculpt Bevel.mp4
Vox Layer.mp4
ive noticed lately , alot of tools are added but only half , they are being added and then forgotten about , while this is happening ... a majority of the sculpting tools are failing .
could we maybe have some time spent on a stable version with all the bloated half finished features are removed and where things work as they are and a separate version for added features that are in testing , so far i cant use 3dcoat ... it keeps failing on me and the experience isnt a nice one .
Hi! Before I made recent update texture padding looked like 1st screenshot - the pixels was just expanded from uvshell border filling the empty space
Now, after newest update it is looking like 2nd screenshot - empty space filling randomly and it results in bad pixelated borders
I tried every possible settings combination in edit - preferences - in\out, still not working as it should.
Help!
maybe someone will understand but this makes no sense to me... aare you baking aa high to low? or you waant the specular map on top of the diffuse map??? not 100% sure what you mean