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Sarah

Vexod14
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Sarah ( High/Low/Uvs/Bake ) was made by the talented artist Coralie Bruchon ( https://www.artstation.com/artist/longsharp ). Anthony Daneluzzi made her weapons from A to Z, and I did the PBR textures/Rig/Posing mostly with 3DCoat/Akeytsu.

I used 3DCoat for mostly everything except stencils/Brushes creation ( PS ) with custom smartmaterials ( same used on SWR project =) )

Special thanks to Coralie Bruchon, Adrien Chenet, Alexandre Cheremetieff, Maxime Teppe, Anthony Daneluzzi, for your feedbacks ( especially about skin tones ;) ), it helped me so much ! 

The Burning Descent is a VR Game made@ RyseUp Studios in Lyon

Full Project here : https://www.artstation.com/artwork/rGZDe

Credit

Coralie Bruchon : Character Modeling/UV/Bake Etienne Beschet : Props Modeling/UV/Bake + Character/Props Texturing/Rig/Skin/Posing Anthony Daneluzzi : Weapon Modeling/UV/Bake/Texturing ( except the Crossbow and the PlasmaGun I did )

Copyright

© RyseUp Studios
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From the album

TheBurningDescent | Characters

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