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Vexod14

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About Vexod14

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  • Gender
    Male
  • Location
    Lyon
  • Interests
    PBR/Handpaint, Modeling, environment, ConceptArt, Star Wars, Diablo, Blizzard, Rayman, LOTR...OST's and a cup of... Well...a pint of tea ! ^^"

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  1. Textures exported out of 3DCoat are perfectly fine, you need to understand how your shader pipeline works on each engine you want to use these textures. Using Substance Painter or Mari won't change this rule. A little clue : Gamma setup (on 3dsmax) & sRGB stuff has to be setup with logic on each maps. Also, on 3dsMax, there's some parameters you need to take in account to make it work, like for example you can't throw a normalmap directly in the bump input (it sucks, we all know that, and in recent versions of 3dsmax you have "PBR Metal/Rough" materials which handles PBR almost like regular realtime engine does...they just lacks of parameters but anyway) Keep also in mind that nowadays rendering a nice shot can be done using realtime game engines such as Unreal, you can litterally crank up the details and achieve gorgeous results in no time, post-process is also done in realtime, so compositing is no longer a real need. Since 3DCoat fully did its job (doing PBR maps, that's it), I guess there is no need to ask for help here but on autodesk forums
  2. Vexod14

    Akeytsu Discussion Corner

    Who wanted a walk tutorial on Akeytsu ? =D
  3. Vexod14

    [Bug] Calculated Curvature on Paint Tiling Planes

    @Picker I'm using it over lowpoly meshes (not on sculpt/voxels. I saw that's possible and interesting at some point, but this doesn't fit my needs which are focused on the paint room ;))
  4. Vexod14

    [Bug] Calculated Curvature on Paint Tiling Planes

    Hi Carlosan ! I've been back on overlapped texture stuff aaaaaaaaand...the issue is partly gone (but just for curvature) - AO still breaks over the same edge random patterns near seams - Curvature works fine only if nothing else than the simplest curvature mode (smooth mode fails, long range fails) Hope this gives some clues to debug this
  5. Vexod14

    Akeytsu Discussion Corner

    Anim done with akeytsu =) Still super fun to do especialy using ghosts system to track this little fairy movement
  6. Vexod14

    What Are You Working On ?

    Little update on this character =) I've also added a few things to bring even more life to this character =D
  7. Vexod14

    Akeytsu Discussion Corner

    Had some fun animating this =) Textures 100% done with 3DCoat of course
  8. Vexod14

    Akeytsu Discussion Corner

    We're going on sale for the summer with a SPECIAL 50% DISCOUNT on Indie Annual Subcriptions - Ends July 9th! Start keyframe animation now at https://www.nukeygara.com/get-license-indie #akeytsu #3danimation #keyframes #animation #learnanimation #animator #characteranimation #gamedev #indiedev
  9. Vexod14

    What Are You Working On ?

    Always a pleasure to paint something in 3DCoat ♥
  10. Vexod14

    What Are You Working On ?

    Last character made with 3DCoat ! Name her "Maewenn", more infos here : https://www.artstation.com/artwork/YawoGK (model + all skins/rig and an anim sample (best to use with akeytsu of course =)) are also available on my artstation store (I will upload it also on flippednormals/Sketchfab/cubebrush at some point)
  11. Vexod14

    Akeytsu Discussion Corner

    Sorry for late reply, but yeah I get your point. Partnership could be really interesting. At the moment I'm using both tools to make my assets and that's good enough to achieve what I need (btw I still didn't get the time to dig into 3DCoat -awesome- sculpting tools, I remain a super big fan of the texture paint room ♥)
  12. Vexod14

    3DCoat 4.9 BETA testing thread

    This "Factures" tool seems indeed really powerful (or at least extremely interesting especially for accurate terrain/environment mesh vtx painting). Cool news !
  13. Vexod14

    Akeytsu Discussion Corner

    Thanks for the precision ! Also, if I may ask you, when can we expect a V5.0 of 3DCoat ?
  14. Vexod14

    Akeytsu Discussion Corner

    @AbnRanger by the way, I didn't react on "especially since there is supposed to be a new render engine coming in 3DCoat 2020" Are you teasing the community ? Can't wait to see that !
  15. Vexod14

    Akeytsu Discussion Corner

    I can't speak in behalf of Nukeygara on this point, but as a 3DCoat & Akeytsu user/lover I agree with you about making a partnership, it could be nice !
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