Hi Im newbie on 3dcoat and trying to learn 3dcoat.
is there someone that really know how to export correct settings of textures for vray for maya ?
fbx exported within 3dcoat wont importing in maya2016 correctly. also I tried to generate my own shading-network in maya. but result is very bad.
do you have a practical video shows how to export correctly for vray4maya and how to setup a shader and link texture nodes in maya ?
it is really confusing what does it mean "texture export/import workflow" (gloss metallness, gloss specular color.. etc.) do you see a good video tutorial that teaches it ?
thank you