1. Global
    2. In/Out
    3. Ansicht
    4. Pinseloptionen
    5. 3DX Maus
    6. Darstellung
    7. Tools
    8. Beta
    1. VerTexture
    2. KitBash
    3. Modeling
    4. Malen
    5. Rendern
    6. Retopologisierung
    7. Simplest
    8. Optimieren
    9. UV-Werkzeuge
    10. Voxel
    1. Datei
    2. Barbeiten
    3. Ansicht
    4. Texturen
    5. Symmetrie
    6. Ebenen
    7. Einfrieren
    8. Ausblenden
    9. Fenster
    10. Scripts
    11. Hilfe
    12. Geometry
    13. Mesh
    14. Bake
    15. Curves
    1. NavigationMenu
    2. CurvesMenu


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Curves
Curves ->
Apply Curves
Apply Curves
Curves ->
Start new curve
End the current curve and start new one.
Curves ->
Pinselmuster entlang Kurve
Das Muster der aktuellen Pinselspitze folgt der Kurve und wird auf der Oberfläche eines vorhandenen Objekts gezeichnet.
Curves ->
Run brush along projection
Run brush along projection
Curves ->
Pinseldruckverlauf bearbeiten
Definieren den Verlauf des Pinseldrucks auf der gesamten Linie.
Curves ->
Select/Freeze projection area
Select/Freeze area within closed curves projection
Curves ->
Select/freeze in 3D space.
Select/freeze area within closed curves in 3D space.
Curves ->
Fill by voxels
Fill the inner area of the curve by voxels.
Curves ->
Freeze/Selection to curve
Freeze/Selection to curve
Curves ->
FillByQuads
Curves ->
FillByTriangles
Curves ->
CreateFromSelectedEdges
Curves ->
CreateFromOpenEdges
Curves ->
Snap to surface
Snap curves to the surface.
Curves ->
Assign radius
Assign the same (current) radius to all points of the curve.
Curves ->
SetCoordinate
Curves ->
Delete all curves
Delete all curves