Curves
 Curves -> Put on plane -> Average plane Average plane Curves -> Put on plane -> Center mass + YZ - plane Center mass + YZ - plane Curves -> Put on plane -> Center masss + ZX - plane Center masss + ZX - plane Curves -> Put on plane -> Center mass + XY - plane Center mass + XY - plane Curves -> Put on plane -> YZ - plane YZ - plane Curves -> Put on plane -> ZX - plane ZX - plane Curves -> Put on plane -> XY - plane XY - plane
 Curves -> Curves Operations -> Split Self Intersections This command adds self-intersection points to the curve. The intersection is also the case if the points on the curves in the space are located closer than the intersection tolerance value, by changing which you can get more or fewer intersection points.When you select "Split to segments", you get a subdivision of the curve into successive segments.When you select "Split to clusters", you get a subdivision of the curve into closed sub-clusters. Curves -> Curves Operations -> Boolean Operations This command performs the operations of intersection, union, and subtraction over curves.First of all intersection points of the curves are located, and then the operations are performed. The intersection tolerance regulates the number of intersection points. The intersection is considered to point lying at a distance less than this value. Curves -> Curves Operations -> Simplify Curve This command deletes the curve points so that the new curve is as similar as possible to the original curve.The number of points is controlled by the parameter "multiplier", which varies from 0 to 1. Curves -> Curves Operations -> Smoothing Curve This command smooths the curve.A variable degree specifies the degree of smoothing, the larger the value, the more iterations of smoothing will be applied to the curve.Smoothing is done in two ways. The first method is averaging (check box "Simple average method" is active). Each point is replaced by the average value of this point and two adjacent points.The second method (check box "Simple average method" is not active) is that the curve is interpolated and the middle point is replaced by a point on the resulting curve.If the "Subdivide to uniform segments" check box is active, the curve is divided into segments of approximately the same length (this length can be adjusted with the help of the slider), and then smoothing is performed. Curves -> Curves Operations -> Remove sharp corners This tool removes curve angles other than 180 degrees, replacing them with a circular arc of a given radius. If the option "Apply only to selected vertices" is selected, the operation will be performed at all selected vertices of the curve, regardless of the angle. If this option is not selected, then the operation is performed at all vertices of the curve, which the algorithm considers suitable. Curves -> Curves Operations -> Subdivide Curve This command will add one point between every two points of the curve Curves -> Curves Operations -> Reverse Curve Direction Reverse Curve Direction Curves -> Curves Operations -> Toggle length displaying Turn ON/OFF length of curves chunks.
 Curves -> Misc Settings -> Detach curve modifiers (selected) Detach curve modifiers (selected) Curves -> Misc Settings -> Detach and delete meshes (selected) Detach and delete meshes (selected) Curves -> Misc Settings -> Edit curve modifier (selected) Edit curve modifier (selected) Curves -> Misc Settings -> Hide selected modifiers Hide meshes for all selected curves with modifiers. Curves -> Misc Settings -> Hide all modifiers Hide meshes for all curves with modifiers. Curves -> Misc Settings -> Show all modifiers Show all hidden meshes for all curves with modifiers.
 Curves -> Apply Curves Apply Curves Curves -> Start new curve End the current curve and start new one. Curves -> Peindre suivant la courbe Peindre suivant la courbe avec espacement et dispersions. Curves -> Run brush along projection Run brush along projection Curves -> Editer le profil de pression Définir la façon dont la pression sera distribué le long de la course Curves -> Select/Freeze projection area Select/Freeze area within closed curves projection Curves -> Select/freeze in 3D space. Select/freeze area within closed curves in 3D space. Curves -> Fill by voxels Fill the inner area of the curve by voxels. Curves -> Freeze/Selection to curve Freeze/Selection to curve Curves -> FillByQuads Curves -> FillByTriangles Curves -> CreateFromSelectedEdges Curves -> CreateFromOpenEdges Curves -> Snap to surface Snap curves to the surface. Curves -> Assign radius Assign the same (current) radius to all points of the curve. Curves -> SetCoordinate Curves -> Delete all curves Delete all curves