Multiple UV Tiles/UDIMs to one single UV set ?

Question:
I have received from a client a very heavy photogrammetry generated OBJ along with 3 separate 8K texture maps, all on separate UV tiles.
I would like to combine all 3 uv tiles on one single tile, and combine all 3 texture maps one one single 8K map.

Answer:
* This steps only works on the new version 2026.4 *

Once you have the mesh (need to be one mesh) w/udims imported on Paint Room as PPP, with ITAUVset turned ON

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On Textures Menu > Import > Import Multiple Udims > select all the images on the folder

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All the images are added to Layer Panel

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You can modify any uDim texture selecting it on Texture Editor

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switch to UV room, and use Unify UV

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next step UnWrap

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last Apply UV-set

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now Delete Unused  UV Sets

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Switch back to Paint Room, press OK

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Now you have only one Paint Object, one Surface Material and one UVset applied

Done