Question:
I have received from a client a very heavy photogrammetry generated OBJ along with 3 separate 8K texture maps, all on separate UV tiles.
I would like to combine all 3 uv tiles on one single tile, and combine all 3 texture maps one one single 8K map.
Answer:
* This steps only works on the new version 2026.4 *
Once you have the mesh (need to be one mesh) w/udims imported on Paint Room as PPP, with ITAUVset turned ON
On Textures Menu > Import > Import Multiple Udims > select all the images on the folder
All the images are added to Layer Panel
You can modify any uDim texture selecting it on Texture Editor
switch to UV room, and use Unify UV
next step UnWrap
last Apply UV-set
now Delete Unused UV Sets
Switch back to Paint Room, press OK
Now you have only one Paint Object, one Surface Material and one UVset applied
Done
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