All capture possibilities (including the time-lapse) gathered into the “Capture” menu. Record Timelapse: timelapse recording tool takes a screenshot of your work at a specified interval by smoothly moving the camera and then converting it to video. Recording a timelapse of the process of working on a model without an interface.That allows you to record […]

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Texture Export/Import Workflow: Gloss/Color Specular: In this approach you may export gloss + colored specular textures. Color textures will be darkened in areas where metalness is not zero and corresponding color will be compensated in colored specular channelsGloss/Metalness: In this approach you will be able to export gloss + metalness. Color texture will remain unbiased.Roughness/Metalness: […]

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Interface Top menus are always available on all workspaces:File, Edit, View, Curves, Windows, Scripts, Addons, Capture and Help.All other menus change depending on the Workspace you select. Each menu set is designed to support a particular workflow. Select the menu set you want to work with from the drop-down or tab list in the status […]

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On Hide menu you can find all the tools related to make some faces invisible. Activate Hide Tool: Show or hide faces from the screen view. Hide Painting Object: Hide specific Paint Object by name.Hide Surface Material: Hide specific Surface Materials by name. Unhide Painting Object: Unhide specific Paint Object by nameUnhide Surface Material: Unhide […]

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This video covers the usage of the new Viewport Navigation Gizmo.

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This video provides an overview of the New Photoshop-style Layer & Clipping masks in 3DCoat and 3DCoat-Textura 2024. They are also compatible with Layer Masks in Photoshop. Clipping mask You can access to Clipping mask on presing RMB over a Layer to show the Drop Down Menu: Navigate to Clipping Mask to assign a new […]

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When you import a “model for pixel painting ” with 3DCoat, the setting window for import opens. Among them, there is an item called “Smooth UV set”. It is cut off in the image above, but when you try to select this item, the following warning will be displayed. So if you select “No subdivision” […]

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This feature Works only in surface mode so you need to switch to the surface mode and you can see that new buttons have appeared in the toolbar. UP Step UP with the multiresolution, and add the new subdivision layer if you are on the highest one.DOWN Step DOWN with the multiresolution (if it exists). If we […]

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Noise: Allows you to generate procedural noise on an entire Sculpt layer or a masked selection.Close Hole– Reconstruct: Reconstructs Mesh locally, beneath the brush, generally to repair flaws in the mesh.– Mesh Doctor– Clean ClayQuick Pick: Pick the current Sculpt Object. Click on the object to choose the current object. Another way is to use the ‘H’ hotkey in any other […]

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