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marco

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  1. marco's post in OSX constant flickering of the viewport when I move the mouse. was marked as the answer   
    Rebooting twice seems to have solved the issue.
  2. marco's post in normal map in DazStudio troubles ... was marked as the answer   
    I had some success with DStudio ...
    1.) In 3DC, export ...
    - bump map.
    - displacement map, zero level is black.
    - Note the depth factor ... in my case it was 6.595.
    2.) In DStudio ...
    - import your mesh.
    - load the bump map: strength 100%, neg=0, pos=0.20 ... but you have to play with that.
    - load the displacement map: strength 100%, neg=0.6595 == 0.66, pos=0.66 ... but you have to play with that.
    With these numbers, the model looks similar for me in 3DC and DStudio.
    The only problem I have to solve is that I can see the UV boundaries in the renders.
    http://www.daz3d.com/i/tutorial/tutorial?id=2082&_m=d
    I hope this helps others.
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