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tsvilans

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Posts posted by tsvilans

  1. You don't have any UV's to even view....unless you've created a Retopo Mesh for it. It's a high poly, triangulated mesh, and instead of using mapping coordinates (UV's), the color information is stored in the vertices themselves.

    Thanks. What is a quick way to create a Retopo Mesh with UVs from my voxel model?

  2. Hi Javis, I've also been looking for how to switch between voxel sculpting and texture painting. I can't find 'ShowVoxelsInPaintRoom' in the View menu... Could you post a screenshot to illustrate this?

    Just started using 3dCoat, and it's really great so far, but I'm still trying to find my way around it :P

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