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Benton

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  1. Ahh, I had to add some geom on top of the bigger bumps, that solved the problem.
  2. I have made the shell 50 in and 50 out. The cage is huge, way bigger then the model. Still having same problem. Should the cage be bigger or smaller? What is the inner distance?
  3. Hey guys, Can't wait to buy 3d Coat. But in the mean time, I am working on some art with it, however I am running into some baking problems. Here is what it looks like in the retopo room: Here is what it looks like with a baked normal map, in the painting room: What could be causing that? Maybe my retopo mesh is too small?
  4. That happens for every brush. It keeps the shape of the brush but thats it...
  5. Thats what happens when I use the extrude brush...
  6. Hi guys! So I have been using 3D Coat and I love it. However, I am doing some detail on a model and I need a brush/tool that only sculpts up to a certain height, so if I go over places that are already raised it will not make a bump on them. Also, what tool is used for little details like cracks etc? Thanks, Benton
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