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LypsiK

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Posts posted by LypsiK

  1. In fact the numer of poly is not a problem.

    The problem come when i have to convert my reference mesh to voxel because that s take a lot of memory.

    I want to import my reference mesh as polygone and then scult voxel stuff on other layer.

    The reference mesh is just used to scult my voxel object (for exemple a tree or a small mountain ) with a good scale and shape.

  2. Hi,

    I think it could be very helpful if we can set a reference mesh in voxel.

    When I work on environment sometime I have to load a mesh in 3d coat but with my computer

    it take a lot of memory if i have to convert my mesh in voxel.

    When we import a mesh in voxel tabs we can see a preview of the mesh.

    It could be good to have an option to keep the preview without converting th mesh in voxel.

    It s faster to display this for low memory computer.

    We don t need to edit the reference mesh it s just to create asset on it.

    Hope you understand me.

    Cya, guillaume

  3. hi all,

    Some new picture after a long time without posting.

    Some refinement of the creature

    105822.jpeg

    And a head scult in voxel, retopo and textured in 3d coat.

    105826.jpeg

    Comments and critics are welcome (any help for the creature will be very apprecieated).

    Thanks all

  4. Hi, I have a very big problem with 3d coat since the soft have new interface.

    Sometime ( when i open tool window ) so?e noise begin to appear on my screen and i have king of lightning on the screen.

    If i close 3dcoat those noise and lightning don t disapear.

    I think it s a problem with my graphic card bud before the new interface i never seen those bug.

    The only way to solve the problem is to reboot my computer, but i m a little bit afraid for my graphic card lol.

    Someone could help me pls?

    ps: I have the last nvidia driver

  5. hi,

    is it possible to have a kind of image browser, where u can search image on your computer with a little preview

    and then send it in a material slot to paint on the mesh.

    sometime it s boring to have a lot of windows open to search after texture and i like the system in mudbox to search picture to use directly for painting.

    don t know if is it possible or if it takes a lot of time ^^

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