Hello All,
I am working with the voxel sculpting tools and I have a question. If I import/merge an obj file that is smaller in scale the resulting voxel mesh will be "low res" I need to scale it up to increase the res of the clay (unless there is a control for clay resolution I am missing). When I do this 3D coat asks me to store the scale info for later recall when exporting a poly mesh. I say OK.
now when I make my changes and export a new obj from the voxel data the scale is changed still... Is there a way to import and maintain scale while getting a nice clay resolution or do I need to tick some setting when I export an object i scaled on merge. The problem is smaller objects with parts close together become a bit blobby and merged if you don't increase the clay res.
Thanks in advance!