Tried FBX...didnt work either. I imported an obj from a meshing program for scanning. It imported fine and it was close to 900,000 polys. The problem is 3Ds Max obviously. Or im not exporting properly. I even tried exporting new meshes, primitive objects, and objects made from scratch. Nothing worked coming out of MAX, i always get a memory error issue even though the object is insanely small. I have print screened the options I have checked when i export. I have tried many different combos of turning these on and off but nothing seems to work. =P