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Hippolyte

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Everything posted by Hippolyte

  1. Thanks! Well I think exactly like you, but it's very difficult to do. Let me explain: 2 images is cool because it's more simple from an algorithm point of view. There is a lot of optimisation that can be done. My first prototype used to run a night long for just a small 306x408 image, now it's 10 seconds for the same image. It's because I found direct shortcuts to improve time and detail. And I 'm sure it can be even improved further. The result is fast, ultra sharp, use reasonable memory, so it's cool and easy for texture work, with simple uv without seams, with also simple 3d model it's just a grid. So I thought there really was a market only for 2 images and I made PhotoSculpt Textures. I'm optimistic, more than 2 images may be possible one day, that can be the future of PhotoSculpt. But I have no plan/no solution for that today sorry, thanks for asking! Hoping this made sense?
  2. Cool Philnolan! this is exactly what I expected. I should be fairly easy to convert photosculpt .sculpt files to .psd 3d coat tools. My .sculpt format from PhotoScupt is simple. It is just a renamed zip file witch contains 3 images. Diffuse, normal and depth. That's all. I intend to post that info onto the web site soon. A good programmer could write a script to read that and convert to a psd brush. Hoping that makes sense? I'm sending a sample. When opened it pops up in 3d in PhotoSculpt.stone.zip juanmanuel, I'm sorry, only 2 images in the current version, you cannot make a 360° object . On the good side 2 images only has a lot of benefits too: very high detail, really simple for the photographer, simple uv, much less time processing, no seams ... Maybe an idea for the future?
  3. PSD? that's interesting, maybe one day we could convert PhotoSculpt files into 3DC brush? Does that makes sense? Would it work on a tileable texture? Can someone send me one of those?
  4. Thanks on your feed back about the textures. -I need to make some models, this is planned, but I also have a lot of work before that, they won't be ready before next week. Can you wait? -Closed model: I didn't knew that, interesting. All my models are "open" today, like a one dimensional sheet of paper. Let's give it a try with the close function? -By the way is a textured obj file ok? -Do you know if there is an object size limit within 3dcoat? -3D stamp : that's a really cool idea -Can you define a depth map as a brush? Can you combine it with a color map in order to paint RGB and Z together? -lens correction option : you want to correct lens distortion in order to have a better calculation of wide angle photos, is this right? That's done already, thanks for asking. FYI I use mostly a 24mm lens
  5. Ha ha, I agree that's too expensive. I hope everyone is now relaxed it won't be that expensive. Thanks for posting this forum by the way! That really help me to get feed-back about my software. I have many questions about 3d coat, and many testing that I'd like to perform. Can someone help?
  6. Hi 3d artist, Hi Phil, (I think we know each other?) my name is Hippolyte from Photosculpt.net, and creator of the photosculpt software. I was "googling" around when I saw this post. Mosconariz, 3d artist, you are right, I think exactly the same as you. I should have shot many many things twice instead of just once during my previous trips. Philnolan, to your price question. The price will never be as high as $1200 as you suggested as the software was designed for regular 3d modellers or texture painters. I know the other packages at 1000+ but that's too expensive/complicated/cumbersome that nobody buys that. That's not the market I'm interrested in. Photosculpt uses only 2 photos but is lightweight, fast, easy to learn, and it generates unpreceded high 3d detail. Getting such high definition models within a minute is very exciting, believe me, and fun. 3d artist, you said "It could be a nice companion to 3DC." I soo agree with you and I really hope you'll like the software! Please check my new photos and videos (now 70 photos and 25 videos). I'm now showing the interface and I'm detailing functions too on the web site. www.photosculpt.net There are some free seamless tileable textures too. So now you can see for yourself how it matches your need? Don't hesitate to ask if any questions?
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