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philnolan3d

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philnolan3d last won the day on October 31

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About philnolan3d

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    Master
  • Birthday 03/01/1977

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    Male
  • Location
    Philadelphia, PA, USA
  • Interests
    3D, Japan, YouTube

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  1. philnolan3d

    Smart Materials across multiple UV Tiles?

    Yeah, that should be no problem. I just tested it. Made a quick object with 2 UV maps and painted a Smart Material all over it.
  2. There's a free texture generator similar to Crazy Bump or PixPlant called Materialize. I made a tutorial on it including using the materials in 3D-Coat's Smart Materials. The tutorial premieres at 4pm Eastern today. There is a chat room open before and during the premiere. Come chat CG with us!
  3. philnolan3d

    3DCoat 4.8 BETA testing thread

    I wonder if there's any chance of LWO3 being supported. I'm very used to saving out of LightWave and loading it directly into 3DC but after LW 2018 the files no longer load.
  4. philnolan3d

    MoI 4 has been released.

    Very interesting. I've used MoI 2 on some projects. It's pretty intuitive. I've never heard of OBJ supporting Sub-Ds though.
  5. philnolan3d

    [Solved] i CANT GET MY stlS TO LOOK CORRECT

    Hard to say much without more info or screenshots. Perhaps increasing the layer resolution before importing.
  6. Just thought I'd share. I have a new tutorial on using Reality Capture with a regular phone camera and a drone to scan a building.
  7. philnolan3d

    Another Clever Retopo Plugin

    What's it a plugin for?
  8. philnolan3d

    3D motion trails

    Interesting.
  9. philnolan3d

    Interested in personal tutoring

    I don't know about online lessons but there's a ton of YouTube videos. https://m.youtube.com/user/PILGWAY3DCoat
  10. This is something I've been thinking about replicating for a long time. I was reminded of it again by the Iron Fist Opening. I was originally inspired by the "speedster" in Heroes, which is a little different. In IronFist it looks a lot like voxels. Anyone have any thoughts on how it was done? I tried some particles in LightWave but it's not quite right, kind of lumpy and of course there's no real geometry.
  11. philnolan3d

    Export for Lightwave ?

    I just did it about an hour ago. I saved out a retopo object as LWO, loaded into 2018 Modeler and continued working with it. With another project last week I exported a textured model from the paint room and used it in Layout.
  12. philnolan3d

    Export for Lightwave ?

    Why FBX when it exports LWO?
  13. philnolan3d

    Export for Lightwave ?

    Just whatever the default is. Sadly there's no specific preset for LW.
  14. philnolan3d

    Export for Lightwave ?

    Hi Albert, honestly I've never used the applink, even though I've been using both programs for many years. I don't think it works anymore, especially in LW 2018. I usually just export the model with textures as an LWO then load it into LW. In 2018 everything seems to load perfectly. In earlier versions of LW you may need to connect the normal map in the Surface editor.
  15. philnolan3d

    Spin Edges

    Oh yes I know what it is. In fact there used to be an old forum called SpinQuad named after the version in LightWave. I just don't find it useful in my personal workflow. Glad you found it though.
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