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philnolan3d

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About philnolan3d

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    Male
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    Philadelphia, PA, USA
  • Interests
    3D, Japan, YouTube

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  1. philnolan3d

    3DCoat 4.9 Open Beta testing thread

    I actually requested that warning because the auto-save freezes the program for a couple seconds. The red text was added and I was happy to have it but still I wish it was something more obvious since I still don't notice this text most of the time.
  2. philnolan3d

    3DCoat 4.9 Open Beta testing thread

    It's generally not a good idea to use a beta of any program for important work.
  3. philnolan3d

    [Solved] 3DC license question

    This is like a studio I worked for where I brought my own laptop and my own copy of LightWave. They said they would really prefer if I used their computer and license. (subtly implying that I had to). So yeah, I don't know the exact reason but I believe it's a company policy issue, not a legal one.
  4. philnolan3d

    3DCoat 4.9 Open Beta testing thread

    It's up to you to download the beta version or not. You don't have to help if you don't want to.
  5. philnolan3d

    Cloth tool

    Well there's no animation in 3DC and definitely no wind. The best you could do is turn your character on its side so the cloth draping "down" would actually be to the side.
  6. philnolan3d

    PBR Smart Materials Store Beta!

    Why assume it's closed? Looks to be open to me.
  7. philnolan3d

    3DCoat 4.9 Open Beta testing thread

    Found a weird shader bug in 4.9.08. I was working in Surface mode and reduced the resolution to sculpt larger areas, while there I changed the shader. When I changed back to full res the shader went back to the original, so I changed it here too. But now whenever I change resolution I get these weird grey blocks on the mesh. They are there regardless of what shader I choose.They're clearly squares at 2X but at lower resolutions like 16 or 32 they look blurry. When I go back to full res it goes away.
  8. philnolan3d

    3DCoat 4.9 Open Beta testing thread

    Yeah I was just noticing the unghosting myself and was trying to figure out what I did to cause it so I could report it but I guess I didn't do anything if auto-save is causing it.
  9. Right, I was thinking 5 but thought I might have been thinking of another forum.
  10. Yeah, you're first post (or couple maybe?) needs to be approved before it shows up. After that you should be able to pay with no trouble.
  11. philnolan3d

    3DCoat 4.9 Open Beta testing thread

    In .07 I've been having trouble with Transform and Undo. I'm working on a project and posting WIP renders. For some of those renders I'll use Transform to move parts around. Undo is not putting them back to the way before. So I'll have a project with multiple VoxTree layers, Voxel mode. Move one of the layers with Transform, go to render room and take a few screenshots. Back to sculpt room and hit Ctrl+Z.
  12. philnolan3d

    3DCoat 4.9 Open Beta testing thread

    I was just noticing those options missing on a bunch of tools where I expected to see them.
  13. Is still on Steam for now. https://store.steampowered.com/app/978680/Substance_Painter_2019/
  14. philnolan3d

    3DCoat 4.9 Open Beta testing thread

    You may have to actually check the box, not uncheck it. I think it actually says "Do not Voxelize". I may have misremembered it.
  15. philnolan3d

    3DCoat 4.9 Open Beta testing thread

    It does import the textures into the vertex colors, I actually just did it. But you have to uncheck the Voxelize box in the Import tool options.
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