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philnolan3d

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About philnolan3d

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    Philadelphia, PA, USA
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    3D, Japan, YouTube

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  1. I would suggest using Stamp mode on the E panel, rather than Stamp Drag mode (right next to it). It should keep your shape and allow you to scale and rotate it while click and drag.
  2. I believe I posted links to my other videos on this machine for laser engraving and CNC carving. I've finally made one on 3D printing.
  3. If you buy and then a new version is released right after I'm pretty sure they'll give you the upgrade.
  4. philnolan3d

    Hi, I have some questions when i using "vox hide"

    Not the same but you could use the Split tool and set the Border Width (top of the screen) to 1.0. the cut has zero bevel so with a high res object you can't even tell that a cut happened until you look at the Sculpt Tree.
  5. philnolan3d

    Tutoring or small job

    I'm always looking for jobs to do if you want to contact me. Phil@philnolan3d.com
  6. Honestly unless I'm doing animation I usually just turn on Realtime Render, let it go until it looks nice, then take a screenshot.
  7. philnolan3d

    Lightwave objects cannot be loaded

    I've mentioned it to them over the past few years with no result. It is still supported but like most programs, only the older versionof LWO. So from LightWave you have to go to File > Export and choose the 2015 version of LWO. it's annoying to have to save a separate version of the file but it works.
  8. philnolan3d

    Terragen 4 tutorial.

    I haven't used Bryce in like 20 years. Do they even still sell it? I have used Vue more recently but probably like 10 years ago. I'm no expert on either. I do seem to recall Vue having more features for actually generating terrain, like sculpting it yourself. And plants too I think. Unfortunately all of Terragen's plants are imported objects from X-Frog or something. I do think TGs renders look better.
  9. philnolan3d

    Object within object, to one object

    Ah, sorry I misunderstood the original post.
  10. philnolan3d

    Object within object, to one object

    Hard to tell if this is Voxels or Surface mode but either way if you look at the Sculpt Tree panel you will see all of the objects in the scene. Right-click one and from the menu pick "Merge with (Move to...)" and then choose the other one. If you're using voxels they should just merge together. Surface mode can work fine but occasionally gives a boolean error. In that case it might be essayist to convert it to voxels first.
  11. philnolan3d

    3DCoat 4.9 BETA testing thread

    Ugh I just finished installing the last one! LOL Thanks for all the updates, this one looks very useful.
  12. Your YouTube link doesn't seem to be working for me. Can you check it?
  13. philnolan3d

    PBR Smart Materials Store Beta !

    I'm not crazy about nodes but I love the idea of procedurals.
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