Hello,
3D Coat seems wonderful, a brilliant program. And a great price.
But, I am having frustrating problems. The manual covers everything, and all the tiny details, but I cannot easily find out how to do the simple basics!
I am a medical 3D artist who has worked with Lightwave for 3 years.
I am interested in how 3D-coat might be better for organic modeling.
I am looking for a "Hello, World" manual of starting a voxel project from nothing, and creating something basic? With basic procedures that are always used.
For instance, How do you get rid of a piece that you "split" from a sphere? How do you make the gizmo go away?
There are some tutorials, yes. But a time-lapse does not explain the "why", or even the details of the "how".
Did I miss a document? The manual is primarily a REFERENCE, not an instruction manual.
Do you see the difference I am talking about?