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Havok

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Everything posted by Havok

  1. Yeah I want to buy it. Andrew came back to me so I will be buying it from you later today as discussed. Thanks!
  2. I suppose now that you guys put it that way. The retopology / UV stuff is definitely more important. If we create a whole model in 3Dcoat from scratch, maybe then having better retopo tools as well as improvements in the posing tools is energy better spent. I guess I just need to change my mindset - try get comfortable with a pipeline instead. Thanks for the perspective.
  3. I agree Digital777. Could really speed up workflow and help in fleshing out the basic shape before sculpting.
  4. Hi guys I'm new here so a little late to this post. But I kinda want to know the same thing as the O.P - or ask how possible hard edge modeling will be as well. I found the 3DCoat application through looking at alternatives to Silo. Now I see 3DCoat is basically not made for any polygon "box modeling" like the poster above stated is available in Silo. As Silo development has run practically dry I would suspect a LOT of guys slowly migrating to other apps as there are still bugs in Silo that remains unfixed and pretty mission critical at times. I suppose while , from what I've read so far, 3DCoat will not be aiming to be a "one-stop-shop" for all your modeling,textured and animation needs. Maybe Pilgway needs to try bring another app to light for Box modeling .... still leaves animating I hope this post is'nt taking in the wrong way. Just wondering that's all.
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