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Posts posted by matty686
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symmetry features are unfortunately one of the most ignored things in 3d art as a fractal artist I play with all kinds of symmetry in the 2d plain I would think 3d programs would have every kind of symmetry imaginable but hay that's what feature requests and voting is for right guys
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how bout you also attach a transform handle to the symmetry plains so we can move them thing's around were there needed
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Thanks for sharing this, but it would be great if you could include an image of what the shaders look like in 3D-Coat so that users can decide whether or not they want to download them.
good point however they don't look particularity special they just make it so you never have to make new shaders if you rather focus on art these shaders range from matte to glossy and there are a few designed to look like glass there is nothing fancy i designed them so you can apply them and then use individual object shader settings to add the finishing touches they are not texture shaders i don't use those i rather paint my objects so they are easier to control
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here are some shaders for 3d coat that I use as my default shaders when making stuff
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thanks
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OK this has been fixed
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in 3d coat memory usage is reduced by not sorting every face for transparency
the result is what can sometimes look like sliced glass in the renders
a solution is a special button in render room to sort aces non realtime before rendering
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hi i am making this piece in hopes that people will realize 3d coat has huge potential as an art too but needs more internal render features
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you are right sorry I removed what i saidI'm sure Mason intended no disrespect. He appears to allude to an Egyptian deity they may have preceded the historical Jesus. However, all descriptions I have found seem to be written in Hungarian.The owner of this forum is a devout Christian and I'm sure you will find nothing that is intentionally disrespectful.
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this was all made in 3d coat except the public domain base mesh you can find that hear http://www.blendswap.com/blends/view/56088
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Hi I am Matty I always wanted unlimited sculpting ability but i have shaky hands so I tried digital sculpting i have tried about 5 programs and hated them all they crashed because polygons are slow so now i have finely settled with 3d coat
of course i cant export anything i make because my art is so detailed that it crashes every polygon based program so as a result i make do with the 3dcoat internal render feature and hope for decent glass shaders someday
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nope its Walt Disney'S Atlantis style art
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lol"Atomic mushroom" jellyfish!
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the orb is Jesus
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some day 3d coat will have transparency that's good someday soon
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I am sorry but i don't have video capture right now why not try this
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i agree 3dcoat is in much need of radial paint symmetry
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blender has a camera fly option so you can fly around in 3d space I would love to see this feature in 3d coat it would help me sculpt under things
Please vote what do you like more for next week
in New Releases, Bugs Reports & Development Discussion
Posted
Andrew you are one of the coolest people I ever met a model of true democracy a man of the people I admire the way you allow users to help build your program I think this is one of the greatest business models known to man
I had a copy of z brush that I bought before you had transparency fixed but the did not really have transparency it was kind of a lie it was fake also there rigid polygon system crashed a lot even on my twelve core 24 GB ram beast I nicknamed Bessy the buffalo soldier (from the song) also zbrush claimed to have radial symmetry and I bought it before i tried it out only to find out it only had the spiral type radial symmetry and not the other kind that is also reflected I will not be updating zbrush It is stupid in my opinion to do so. if I want to play with polygons I will use blender like I always have and for voxels surface mode and re-topology there's the amazing one and only magical 3d-coat