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zivix

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  1. thanks Taros,I change the opacity setting in the Voxels shades menu ,but it seems still can not see the retopo mesh.did I miss something? this is what I'm looking for,the real X-ray in retpop room.
  2. I really want use X-ray mode to let the high mesh as translucency when I retopo. but I can't find how to do that. is anybody can help me? thanks!
  3. Hi guys,I m testing on the mask projection,I use some alpha to get the normal bump, but seem 3dcoat can only support 16 bit PNG file. please see the image,the alpha is a 16 bit displacement map made by Zbrush, but 3d coat make the normal bump like contour lines. I think 32 bit will better..can 3d coat support 32bit alpha maps?
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