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YarVo

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Posts posted by YarVo

  1. Thanks for replies.

    To Tony Nemo: yes, cube inside cube is a nice idea. Doesn't fits my initial plan (at the beginning i planned to make a simple cube, but later decided to complicate it to avoid some distorsions). And baking will be a little bit more tricky. In fact that should be two independently baked and textured pieces of model. And I don't know how to bake AO correctly.

    Maybe i'll upload a turntable later

  2. Hello everyone

    Here is my work that now seems to be finished. I am thinking now about changing the background of the final render, but that's not much important, because the entire model was initially planned as a texturing exercise. The aim was to make an asset that looks more or less realistic with a very simple mesh.

    post-35044-0-51731500-1370460663_thumb.j post-35044-0-67978800-1370462876_thumb.j

    All the modeling and texturing were made entirely in 3d-coat. Some corrections in GIMP and rendering in Mental ray (maya)

    The initial hi-poly model had about 25.5 millions of triangles. The retopo mesh has just 150 quads (300 tris) (it's a mistake on the picture)

    post-35044-0-53404900-1370460826_thumb.jpost-35044-0-32358600-1370460988_thumb.j

    Sorry if my english seems strange somewhere.

    Any criticism is welcome

    • Like 1
  3. It is sometimes tricky to get an accurate edge while using voxel scrape tool. When the brush is over the edge, scrape "tries" to bevel it. And if not to touch edges or corners, some welts appear. Avoidance of this things can greatly improve hard surface modeling workflow.

    I can now suggest only one way to solve the problem: add an aditional control for sampling area of scrape tool. If plane for making scrape is approximated from smaller area than scrape affects, user can "polish" edges safely.

    По-русски. Скрейпом иногда довольно сложно нарулить аккуратное ребро - появляются скосы либо кромки. Предлагается добавить ползунок для регулирования размера области "отбора пробы" для усреднения срезающей плоскости.

    post-35044-0-28239900-1366921480_thumb.j

    post-35044-0-47902100-1366921491_thumb.j

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