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LucidMovement

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Posts posted by LucidMovement

  1. I'm still seeing the issue in 4.7.06.  Curvature works, selecting the materials works.  Occlusion sometimes work, but on some models it crashes (consistently).   I haven't been able to narrow it down to anything specific though.  (OSX 10.9.4) 

    With one model, having a mix of surface and voxel models is an instant crash, changing everything to only voxels makes it sit calculating forever, no crash, but no results either.  

     

    It may be related to overall complexity.  It seems to work fine up to around 10M tris.  

  2. I need to roll back to 4.5.16 for Mac.  The older downloads doesn't seem to have that listed.   Is there a link for this version anywhere?  

    The current version crashes on paint/occlusion for the model I'm working with and I've had other problems with very high poly models in the new version that the older version didn't seem to have trouble with.   

    Thanks in advance.  

     

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