Jump to content
3DCoat Forums

Guts

New Member
  • Posts

    4
  • Joined

  • Last visited

Everything posted by Guts

  1. Thanks man, I gave those options a try and that works. At first I had some issues still for some reason so what I decided to do is just do half the teeth of this werewolf I'm working on in a scene instead of one at a time. I was afraid polygon count might be too high to import it but it worked no problem. So as long as I have enough mesh .objs in the scene it shows up using import for autopo. Thanks again guys!
  2. Thank you Malo! I will give this a try!
  3. Hello I'm having a problem trying to use the import for autopo option in 3D Coat trial. I'm using zbrush and exporting them as .OBJ files and when I go to import it with this option in 3D Coat I get invisible scene with object in it. I can only get hte object visible when I import it as a reference mesh into 3D Coat. Is there anyway to fix this? I've included some pictures of zbrush and 3D coat.
  4. Hello I'm trying out 3D Coat's trial and trying to import a mesh using import for autopo but the mesh is completely invisble in the scene. I am exporting it out of zbrush as an obj so I'm not sure what's wrong. Only time I get the mesh visible is when I import it as a reference mesh. I've included some pictures of the teeth I want to try to auto retop from a character I'm working on. An a screen shot of 3D Coat showing it as invisble for autopo. Any help would be really appreciated.
×
×
  • Create New...