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Guts

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Posts posted by Guts

  1. Thanks man, I gave those options a try and that works. At first I had some issues still for some reason so what I decided to do is just do half the teeth of this werewolf I'm working on in a scene instead of one at a time. I was afraid polygon count might be too high to import it but it worked no problem. So as long as I have enough mesh .objs in the scene it shows up using import for autopo. Thanks again guys!

  2. Hello I'm having a problem trying to use the import for autopo option in 3D Coat trial. I'm using zbrush and exporting them as .OBJ files and when I go to import it with this option in 3D Coat I get invisible scene with object in it. I can only get hte object visible when I import it as a reference mesh into 3D Coat. Is there anyway to fix this? I've included some pictures of zbrush and 3D coat.

    post-37908-0-96799500-1380300861_thumb.j

    post-37908-0-11747200-1380300866_thumb.j

  3. Hello I'm trying out 3D Coat's trial and trying to import a mesh using import for autopo but the mesh is completely invisble in the scene. I am exporting it out of zbrush as an obj so I'm not sure what's wrong. Only time I get the mesh visible is when I import it as a reference mesh. I've included some pictures of the teeth I want to try to auto retop from a character I'm working on. An a screen shot of 3D Coat showing it as invisble for autopo. Any help would be really appreciated.

    post-37908-0-00306100-1380300425_thumb.j

    post-37908-0-53032100-1380300446_thumb.j

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