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natysoz

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  1. hey if i start painting an object , and his UV channel name i left "Deafult" and after some time i merge more objects (2 more) from 3ds max Applink ...and again left the UVS channel name to "Deafult" how can i export textures for the 2nd and 3rd models ? its keep exporting Deafult channel only where i can rename after import the channel name of the uvs?
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