kakawkorez
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Everything posted by kakawkorez
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From the album: Archont
Made with 3D Coat 4.5 Normal world map. -
From the album: Archont
Made with 3D Coat 4.5 Normal world map. -
From the album: Archont
Made with 3D Coat 4.5 Normal world map. -
From the album: Archont
Made with 3D Coat 4.5 Normal world map. -
From the album: Archont
Made with 3D Coat 4.5 Normal world map. -
From the album: Archont
Made with 3D Coat 4.5 Normal world map. -
From the album: Archont
Made with 3D Coat 4.5 Normal world map. -
From the album: Archont
Created with 3D Coat 4.5 -
From the album: Archont
Textured with 3D Coat 4.5. Arnold render. -
From the album: Archont
Spoon made with 3D Coat 4.5. PPP baking, Arnold render. -
From the album: Archont
Made with 3D Coat 4.5 PBR. MV baking. Cinema 4d render. -
From the album: Archont
Made with 3D Coat 4.5 PBR. MV baking. Cinema 4d render. -
From the album: Archont
Made with 3D Coat 4.5 PBR. MV baking. Cinema 4d render. -
From the album: Archont
Made with 3D Coat 4.5 PBR. MV baking. Cinema 4d render. -
From the album: Archont
Made with 3D Coat 4.5 PBR. MV baking. Cinema 4d render. -
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From the album: Archont
Made with 3D Coat 4. Normal maps used for render. Cinema 4d render. -
From the album: Archont
made with 3D Coat 4.5. MV baking, Cinema 4d renderer. -
From the album: Archont
made with 3D Coat 4. -
From the album: Archont
made with 3D Coat 4. Cinema4d render, SSS -
I just figured out how to do it! I have not rebaked any UV set at all, was using old ones... just deleted one of UV sets and exported all textures of second one.. and they are clean! So after that i returned back and deleted second UV set and exported appropriate textures! Thats the only solution i found.... So i think its still a BUG !
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I just checked it out - there is no ability to bake UV sets in a queue! So its a not solution at all