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aialexander

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Posts posted by aialexander

  1. Thanks for your response, Tony Nemo. However, after testing out this theory on both sides it appears I still have the same problem. It's more specific than I first realized. I can select edges just fine with symmetry activated on both sides, just not edge loops. I can shift+select an edge loop on one side but there will only be a single edge selected on the other. So in some ways the mirror is working, just not as you would expect. 

  2. Hello, 

     

    My name is Ariana and I just started working with 3D coat a couple days ago. I'm an animator with a small game development company in Scottsdale, AZ. I have a somewhat newbie question about the UV mirroring function. 

     

    I'm attempting to following along with a UV unwrapping tutorial and everything seems to work fine except that the seams that I am marking on one side are not being reflected on the other side of the x-axis. I know for sure the symmetry is enabled and I have not been able to find an answer as to what I could be doing wrong or if perhaps there is something that I have turned on in my settings by default that I am unaware of. It's not a huge deal since I find it's not altogether difficult to simply do the same thing on both sides manually on the model I am working with. It just seems a shame to be unable to use one of the most invaluable functions that makes this program one of the best for UV unwrapping. 

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