Hi all!
I am having some weird artifacts while perspective view is active. Happens in sculpt room as well as in render room. Here is the vid for better explanation.
https://youtu.be/XbMV1q5XYWY
When I place one transparent object on top of another it looks a bit buggy. Is it possible to fix this viewport bug in 3d coat at all ? Modo actually has the same bug as well but max can handle it.