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claptomanic

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Everything posted by claptomanic

  1. Okay I don't really get the 'outside of (0,1) space' part and what kind of problems could be caused by this but for the overlapping parts I just have to move them so they stand alone and the problem should be fixed right?
  2. http://blog.counter-strike.net/workshop/resources.html The only link under downloads. There are all obj files. The one I used and posted is dual_berettas.obj
  3. sure i can thanks for helping me btw last one is the original UV layout + basic texture. hope it helps
  4. Yes I do but strangely my Edit projections in external editor has the 'shortcut' Ctrl+Alt+P and not the metal layers...
  5. Hello Im new to this forum and hope this is the right place for this I just started working with 3D Coat so I not really used to this program. At the moment Im working on coloring imported objs (CS:GO weapon models) and ran into a strange problem but first the way Im doing it I positioned the model this way : and changed it to orthografical view. Next I Ctrl+Alt+P and color that half in Photoshop but the moment I save and switch back to 3D Coat the problem occurs. Some not connected UV tiles get covered with designs of other parts of the model or the design isnt projected through on some parts (see handle top part) and I dont know the reason and I highly doubt that this is intended. Designed half : Other half : If i try to fix it either in PS or 3D Coat it destroys the design of the original designed half so i cant work around like that too. I hope you can help me cause I have no idea why this occurs. Thanks in advance greetz claptomanic
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