Hello & sorry for my english. I don´t know if i can post this dude here, if not, sorry again. im checking 3d coat to work with extra low-poly models (for web realtime engines, this models have 25-50 polys max) and i´m having unexpected results. two specific questions:
*why after import the model (from lightwave) appears whis this smooth or phong effect? (pant_01.jpg) ...i have chosen "no subdivision" in import process.
*Why when i paint directly in 3d view whith "cube mapping" selected i have this result? (pant_02.jpg)
thanks a lot for any help...