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maldak14

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  1. Thanks again, I brought this in through Paint UV merged Mesh - Per Pixel. When I go to the sculpt room there is nothing there - but I see it in all other rooms. I see how easy it is to rotate - it's just that there's nothing there. I also tried in the tweak room - and moved everything but it seems no way to make it a universal change. I tried baking different ways - and the per pixel gives a warning that there is no model. Thanks again for all the help too - Tom
  2. Hi again, I did try this in the Retopo room - but my tools window looks a bit different than yours. When I do rotate I enter 90 degrees and press OK. I don't see any changes there - then I go to the render room and nothing as changed. I have to be doing something wrong - any idea?
  3. Thanks very much for the help - I really do appreciate it. I'm going to give this a try right now. Tom
  4. Hi, I'm new to 3DCoat and have a quick question. Is there a way to reposition a model when going to render ? I think I brought the model in on the wrong axis - and what I thought was the front of the model comes up as the side of the model. Would I be able to just reposition the model the intended front actually becomes the front? Thanks Tom
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