Jump to content
3DCoat Forums

do lo

Advanced Member
  • Posts

    148
  • Joined

  • Last visited

Everything posted by do lo

  1. sounds nice. to bad i have to use external freebees. should be included. hopefully it will.
  2. here is a pic of it imported in surface mode. vs imported into zbrush... see the faint line across the tires? thats cuz this pic includes 2 imports. they line up perfectly in zbrush but theres that line in 3d coat, in surface mode. make 3d coat import better/perfect like zbrush.
  3. but help is not what i need so much... it is tools such as zmodeler i need.....
  4. um more tutorials please....
  5. how old are you to be whining about requests. do you hate your job? do you hate ppl? why you got to make such a big deal about requests? are you a programmer? do you even have a say to what requests are good? do you have a boss above you i can talk to? i just make simple request and you act like im stupid. is you juob to insult ppl? cuz your good at that if nothing else!
  6. in the retotpo room?/ i dont want to retopo it, i want to be working on my model in the voxel room, or surface room.. just have that capability in the voxel and surface rooms.. then i can make a shortcut too...
  7. the plane tool is a not quite it. cuz you cant select an area with a mask or spline...
  8. all you have to do then is retopo each one thats visable separately, sequentialy. rather than me having to do one at a time. like a automatic gun versus a single shot pistol...
  9. it would be awesome if there was a tool that lets you select an area (curves would be nice for this), and then when you hit apply it makes the area selected perfectly flat. depending on a plane thats is manipulated or defaulted to (x,y,z plane). and examples are what modo and rhino have to accomplish this exact funtion.
  10. it works by only autoreopoing the only thing thats selected. kind of weak. make it stronger, better.. maybe you think 3 steps is better than 1 step, so you dont have to change 3d coat? what hard work just to make better product huh? its just a matter of who makes a better product. and what makes a better product. why am i defending myself? do or dont do... be or dont be. try or dont try.. its up to you. if it were up to me you know which waty id choose...
  11. ok if i never mention zbrush again does that make anything any different? working with 3d coat or zbrush they both rely on resolution. the more resolution the finer the model. duh. that should be included in the programming of the tool. ithe import button should just import at the best resolution (like zbrush does), its like i have to program the tool before it works better. sure you need to be able to change settings but for a simple import that import should be at best quality. that just means way better quality than it does now. that all.a picture is worth a thousand words and yet you need to reinterpet the picture to your liking. just fix the dam thing. lol
  12. while that may be the quickest way at this time, it would be better if you could just autoretopo everything that is visible!! without have to do anything else but click the autoretopo button!
  13. oh jeez... i never ever said zbrush was better than 3d coat! ivve always said 3d coat is great but needs stuff to make it better than zbrush. i love 3d coat better than zbrush! but i use zbrush cuz somethings are easier and better in zbrush. just like i use 3d coat when i can do it better and easier than zbrush, or blender or whatever... 3d coat rules or can rule.. right now its only a dream that 3d coat can be better than them all... i just compare zbrush becuz its the best out there, besides 3d coat which is getting there... if 3d coat makes the improvements ppl want ato make modeling easier, faster, and better, nd not what u feel like adding...
  14. an example of 3d coat importing vs zbrush importing. (each was a straight import) need i say more?????
  15. kuh i know 3d coat is not zbrush, bt that dont mean 3d coat shouldn't have the same or similar and better features as zbrush. its a cly like modeling program like zbrush, it have many of the same features as zbrush already! it was inspired by zbrush! i think 3d coat is better in many ways, but, i know and you know 3d coat can be much better and with similar features as zbrush 3d coat will be better than zbrush in all ways!! but it has to be kept up to the times in features! modo for instance was just a modeler then it included rendering, then zbrush like sculpting. i was there at modos begining and i talked directly to the programmers of mode in request forum, and i asked him about including rendering and zbrush like capabilities.. now i dont know if it was my putting the ideas into his head or he was already thinking about it, but , modo finely came out with zbrush like sculpting.. other progs copy/adapt capabilities of other program. tsplines like capabilities for example (which i also requested for 3d coat) , and sub d capabilities... the list goes on. things get better by stepping on the shoulders of those before us. adapt , grow, prosper (hah).... if this was my software i can assure you it wold be the best software out there! (exactly what i told creators of modo. hah). i know im not talking to the creator of 3d coat and it shows in the lack of incentive to grow, because you cant do anything about it so you poo pah everything because you thik shpagin will do it if he wants. you are just a lacky, not an inovator like shpagin..let me talk to shpagin! and only creators of 3d coat should reply to requests because only they can see if its possible or what he wants for his company! long live 3d coat and may it become the wave of the future!
  16. then maybe voxels should be rethinked. and be more like zbrushes pixols...or what ever they call it. when i try to import an object in 3d coat i get bad quality result. unless i import to surface then go to volels where i ca change resolution if. zbrush imports in everything in top quality every time no matter what. so much simpler in zbrush.
  17. i would like to be able to autoretopo whatever is visable, not just what is clicked on at the time. also retopo in zbrushes decimation master is so much easier than 3d coats. so i just use zbrushes decimation master for finished models. 3d coat should have a decimation master like popup thats is as simple as decimation master. no need to do to retopo room every time then go back to sculpt room. for most stuff.
  18. i suggest a see through capability like zbrush has. where you can use a slider to see through the whole screen onto the main desktop...and no excuses just do it! hah!
  19. the man asked for a tool... so give it to him/us! hah. the users have spoken!
  20. apparently lots of thing are destination for 3d coat! nothing like having to switch between programs! what a lousy way to make 3d software. 3d coat its like cheap software then? its not gonna compete with the big boys? not gonna put on big boy pants?
  21. i request hair and rigging tools. even blender has those and blender is free.
  22. ya works but a specific tool to loft or string, would be less complicated. its proly not a good idea to include to many things into one tool, like pose or?
×
×
  • Create New...