Daria
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Posts posted by Daria
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Hi all
I'm trying to use a smart material to add fabric to my mesh clothing, but for some reason around the seams of the uv map I'm getting this odd light colour/stretching and wondered if anyone would have any idea why.
The uv map works fine for textures in other programs but not 3d coat for some reason. Picture attached.
Any ideas welcome, thanks.
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Thank you both so much! I will research both options
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Hi all
I was wondering if it's possible to bake/save the texture/look of my mesh, as I've painted it using the Smart Materials? I know that typically these are interactive with the environment around the mesh, but the game engine I'm uploading to doesn't have that ability, so I'm trying to 'fake' the shininess/look of the metal into a texture to upload and put on the mesh.
Is there any way to do this?
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Stretching/warping on seam?
in General 3DCoat
Posted
Thanks Master - I don't have mirror uv islands though - symmetry seemed to help but not completely.