Hi , Another Noob Question and I hope I am able to paint the right picture of the problem I am facing .. I want to retopo a model in 3D Coat so I do the following
1-Open a New project and click on the "Perform Retopology" button
2-I then chooseImport Reference Mesh (Up to 2-4 Million ... etc ...)
3-I then choose my obj file and press OK
4-I have only the Root in my vox tree and RetroGroup1 in my Retopo Objects Shelf ... I start drawing the polygons and these polygons seem to be on the same layer as the mesh I imported .. turning the visibility of that object/layer hides the polygons I am drawing instead of the imported mesh and no matter what I do the original mesh always seems to be visible .. Is there a way to have the polygons I am drawing be on a new layer and is their any intuitive way to hide that mesh I imported ?