Texturing finished.
I added some decals, bolts, and ornaments on side planes. Changed some materials and made everything come together a little more. Also, cleaned back part of the ship, where occlusion and dust made it almost black.
I did one mistake during this project by using only one 4k texture for the whole ship and one 1k texture for glass parts, which I’ll probably scale down to 512 later. While general resolution seems OK, very small parts, especially on the captain’s bridge, have some baking and resolution problems. These problems won’t affect the final render, but will be seen in Sketchfab.
Now I’m starting to think about final composition. Not really sure how I want the scene to look like, but hopefully, tomorrow I’ll be able to make some cute test renders.