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Koray

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Posts posted by Koray

  1. 1 hour ago, AbnRanger said:

    This is the case with virtually any paid software, where (during the Maintenance period) you get to use the last available update (perpetually, on a perpetual license) before the period expires. Just yesterday, I upgraded Camtasia from 2020 to 2022. It comes with a year of "maintenance" and I know upfront that it will not get any free updates or upgrades past Sept 12 2023. Why would your experience change for the worse? You received exactly what you paid for, right?

    You'd be absolutely right if I ever had used 3DC for anything for once at all. Every time I fired it up I got discouraged by something and couldnt really create anything in it. I upgraded to pro to maybe use it for texturing but nada. Nothing at all.

    On the other hand I purchased ZB many years ago, received updates for free (till recently you know) and created everything with it and a little ps since. Can you see the difference?

    I mean Vox Hide is cool but not that cool. I'm sure if I try to use v34 for a few hours right now, I will run into many problems as always. Even if I dont run into problems and actually start something cool in sculpt room, I still would have to export it to ZB to make it better or to Blender to have a cool render. Means I paid for something that I havent used, that doesnt really work and tested it to make it work. Check my other posts if you have to :D

    And I have been waiting since for a good recent set of tutorials that teaches what to do after I create a masterpiece of 55mil polys in 3dc. I know the cupcake tutorial :D 

    Well this has been fun, thanks for everything, cheers and good luck all. 

     

  2. I believe there is only a handfull of people (2 of them replied here already) that actually knows how to use 3DC to its max potential and I feel the rest of us are all beta testers who paid to test it :D :D :D

    In my case I've been testing it on and off for a very long time but never could get past the sculpt room because I cant wrap my head around the workflow. Tutorials are scarce and mostly outdated or mostly about the basic stuff. So being a hobbyist image maker I keep using Z cause I can finish images without leaving it.

    To Patxito: These are the dark times for Zbrush. Dont buy it, dont even think about it. I know 3DCoat is great if you can figure it out and use Blender for your other needs. 

    • Like 1
  3. Stuff I noticed today:

    - Pose tool gizmo looses symmetry if you edit your initial selection. Steps: make a selection, hide gizmo, use ctrl to remeve from selection, unhide gizmo. it appears in the center.

    - Clay engine brushes are missing the steady stroke on the top bar, even though they have it in tool options. on purpose?

    - Something is not right with the move tool. In the attached image, I splitted the arms then only used the move tool on them. I dont remember making it surface but when I tried to revert back to voxel this happened. Tried to fix by closing holes etc but no good.

    Edit: Tried to recreate the problem with the move tool with one of 3dc bases but couldnt. I dont know what else could have happened.

    Edit2: Pose gizmo definitely loses symm and appears in the center of the selection.

    whyowhy1.jpg

  4. In the render room:

    - only the Composite render pass works (realtime mode). when the others are selected weird greenish stuff appears on screen. would be cool if somebody can tell me how to get depth renders.

    - is there a tutorial or documentation about nodes? I tried to experiment couldnt figure out and when I tried to cancel 3DC crashed. then I tried with some default tools in the render room crashed always when I tried to cancel. didnt send reports. 

    -also resetting the render room doesnt delete the lights or doesnt reset at all maybe? lights I placed were still there after crashes for sure.

    Be safe,

    • Thanks 1
  5. 20 hours ago, Elemeno said:

    well 200 million triangles was my limit ... after that sculpting is 30 fps and a little slow... probably ok for stamping

    Is that a single tool that is 200 million???

    In my case I can go up to around 20 mil on a single tool, then the brushes start acting quite slow. Then I tried smooth all from the space menu and 3DC crashed.

    ( my pc: i9, 64 gig ram, 1080ti gpu ) 

  6. 1 hour ago, Andrew Shpagin said:

    So, you press SHIFT, mouse down, move, mouse up, SHIFT up, and quad appears? In sphere tool? Or in all native voxel tools?

    Since you asked, I tested further and ONLY the Vox Clay adds a square when:

    - You select vox clay, add strokes, press shift start smoothing, unpress shift without releasing the mouse left click or pen pressure, then when you release the left click or lift the pen, only the Vox Clay adds a single stroke even if you try not to move the mouse or pen. 

    Seems like the vox clay counts mouse release (or pen lift) as a stroke . No other brush that I've tried does that. 

    When you release the mouse or pen while holding shift the stroke does not appear.

    Edit: I used the sphere tool to draw the arrows to show you the squares.

  7. Testing .85: 

    -Encountered the most entertaining bug: I vox hid a part, objectified it, deleted hidden from the base. Switched to it. I was scaling the part using transform tools inner yellow cube.

    I literally watched the left symmetry indicator move further left by itself breaking the symmetry. Object became non uniform. I right clicked and made it uniform. Although symmetry is still active none of the brushes work symmetrically. The rogue sym dot is nowhere to be seen again :D :D. I tried symcopy to fix, didnt work so I'm typing this :D

    -edit: I hid a part of the rogue mesh and objectified it. sym still doesnt come back...Sym works for other parts I made from the same base though :D

    -edit 2 : When I smooth using shift, Smooth adds a single brush stroke when the shift is released. For ex: I used vox clay on a vox obj. I started smoothing using shift key. When I'm done I release the shift and a stroke of vox clay is added unwantedly. This is not a new bug.

    -edit 3: Performance feels better for now.

    This software has a mind of its own :D

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