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maliohammad

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  1. yes , and that is why I asked if I can disable the PBR shaders all together . because I can sculpt in c4d , and more than 4 million polygons and everything is okay
  2. thanks for reply , I am using macbook pro 2014 13" , MacOS Sierra CPU : dual 2.8 GHz Intel Core i5 GPU :Intel Iris 1536 MB Ram 8GB DDR3 1600mhz my build is 4.7.21 I am using mac , so open GL is the only option , right ?
  3. hello , I have downloaded the trial of 3d coat , and got those questions : 1-is it possible to work without the nice PBR shaders and use the normal grey shader like in any other 3d app ? because 3d coat use a lot of resources and force my laptop to run full speed which I don't like .... 2-sometimes I got some visula glitches like part hiding and showing ...etc , and I got more of those glitches when I use the muscle tool . 3- what is the recommended hardware for 3d coat and what is the minimal ? thanks ,
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