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Armantium

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  1. Yes, and Maya has 3D modeling tools for stuff like buildings and mechanical structures anyway. I'm so relieved.
  2. So you are saying that I would not need software like 3DS Max at all for 3D modeling - primarily of machines and buildings? I already have Maya so I would not like the additional expense. If this is true, then that's amazing!
  3. I'm slightly confused about something. I know that 3D Coat is built to primarily manipulate textures of a model, but can it actually create a hard-surfaced model from scratch? For example, in this feature video, are those models created in 3D Coat from scratch, which you can then export to Unreal Engine 4?
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