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bez

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  1. maybe when you are a master. I am sorry if i am angry but had several times I tried to get help and I never got any reply. I can understand as one dev it's allot of work but I still don't see how this topic is marked solved. EDIT though I had to register just now, so I don't know if there are old forums I used before or I somehow I posted in the past not in official forums But I am sure I was registered to the forums and posted before. I apologize for being an ass, it's late and I have a deadline and I can't get it to work
  2. I would also like to know the answer to that question. Transperancy of retopo object dose NOT effect the back face culling issue. Why would I want to see the back faces of my retopo object anyway? Also my high poly reference mesh is getting hidden once it's on top of the view of the the retopo object, which in some place, because of the mesh shape, it's the only angle you can work with, but than you can't see the reff mesh so you can't retopo! And how is this topic solved exactly? no answers here what so ever is this for real? 3d coat is a nice program but since the UI is so bad and it has so many glitches the least you can do is give some decent support. As a paying customer I must say your support is horrible! I never got any answers for any of my problems. Topic solved, yeah right. get your act together 3d coat devs seriously.
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