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flukve

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Everything posted by flukve

  1. Cool. I would like exactly that, but in reverse Modify sculpt with retopo mesh.
  2. Hi, does anyone know of a way to deform a high polygon surface with a low polygon object (like a retopo object) in 3d coat? or some other function that acts in a similar way to this? Using the pose tool with a free form lattice is one way but i find it is very inexact and hard to work with. Using decimation is also kind of a way but also not exact enough. Thanks!
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