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Terryjin_314

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  1. Hello, I've just made a new cut test under the surface mode. Tris about 1M. The result is: If the spline is not smoothed, the result is a bit "soft" jagged but is better than under voxel mode. Then I smoothed the spline once again and the result is nicely smoothed as shown below.
  2. Ok thank you for your replies! Maybe I shall try surface mode after finish sketching in voxel mode.
  3. Hello Carlosan, I'm using the default shader when capturing those two pictures. I tried several other shaders as you said, nothing changed on the cut model, it still jagged. I tried smoothing the spline quite a bit and cut the voxel again, it seems muth better but small jag still can be seen on the surface. It seems nothing to do with the shader used.
  4. As shown, E menu -> closed spline tool to cut something, the result is uglyly jagged. Both tools' result is same. I've already watched this https://www.youtube.com/watch?v=EDJVO-h5u04 When the author using closed splineed tool to cut his voxel, he got a nice clean & smooth curved surface. What's the wrong? I'm using version 4.8.25
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